What We Do at Base Camp

Base Camp skills are based on the Scout curriculum

Scouting is a character education curriculum. It is delivered by parents who work together to help raise each other’s kids. The way those parents and their community organization deliver the program is unique to that group of parents. As an organization, we provide the curriculum and the resources for the parents to deliver their unique program.  To help families “see” the curriculum and the resources available to them we’ve re-organized curriculum by skill topic.  (rather than by age / program / geography or season)

By looking at the curriculum and resources through this lens its easier to see the core curriculum and BROAD range of elective skills.  The list of specific activities below are either Cub Scout Adventures or Merit Badges. Through this arrangement it is clear, the elements of the curriculum are consistent from Kindergarten through seniors in high school.

Open the accordion boxes to see all the programs

Age appropriate activities for children 5 – 10 (Cubs)

Communications
Creative Arts & Crafts

Art Explosion

Beat the Drum

Curiosity, Intrigue and Magical Mysteries

Grin and Bear it

*Howling at the Moon (skits)

Maestro!

Moviemaking

Roaring Laughter

Stories in Shapes

Tiger Tales

Tiger Theater

World of Sound (music and crafts)

Environment / Conservation
Global Citizenship / Inclusion and Diversity

Aware and Care (Disability Awareness)

Build My Own Hero (Community)

*Council Fire (Duty to Country)

Cubs who Care (Disability awareness)

*Duty to God and You

*Duty to God Footsteps

Earning your Stripes

Family Stories

*Fellowship and Duty to God

Good Knights

Hometown Heroes (Community)

Looking Back, Looking Forward

*Paws for Action (Duty to Country)

Project family

Spirit of the Water (conservation)

*Tiger Circles: Duty to God

Hobbies

Adventures in Coins

Collections and Hobbies

Critter Care (pets)

 

Natural Science

Adventures in Science

Air of the Wolf (weather and science)

Digging in the Past (Dinosaurs)

Earth Rocks

*Fur Feather and Ferns

Grow Something

Into the Wild

Sky is the Limit

Super Science

Outdoor Activities / Sports

A Bear Goes Fishing

Aquanaut (swimming)

*Bear Claws (wood tools)

*Bear Necessities (camping)

Bear Picnic Basket (cooking)

*Call of the Wild (camping)

*Cast Iron Chef

Finding your way (orienteering)

Floats and Boats

*Games Tigers Play

Marble Madness

*My Tiger Jungle

*Paws on the Path (hiking)

Paws of Skill (sports)

Rolling Tigers

*Running with the Pack(physical fitness)

Salmon Run (swimming)

Sports

*Stronger Faster Higher

Tiger Tag

*Tiger Bites

*Tigers in the Wild

*Webelos Walkabout (fitness)

Professions

Engineer

Game Design

Tiger-iffic!

Public Service / Ready Scout

Castaway (wilderness survival)

 

*First Responder

Forensics

Germs Alive! (Public Health)

Tiger: Safe and Smart

Skilled Trades

*Baloo the Builder

Build it

Fix It

 

Technology

Make it Move

Motor Away

Robotics

Age appropriate activities for children 11 – 17 (Scouts)

Agribusiness

ANIMAL SCIENCE

FARM MECHANICS

PLANT SCIENCE

VETERINARY MEDICINE

Business and Industry

AMERICAN BUSINESS

ENTREPRENEURSHIP

PULP AND PAPER

*PERSONAL MANAGEMENT

SALESMANSHIP

TEXTILE

Communications / Influencer

*COMMUNICATION

MOVIEMAKING

JOURNALISM

PHOTOGRAPHY

PROGRAMMING

PUBLIC SPEAKING

SIGNS, SIGNALS, AND CODES

Creative Arts & Crafts

ANIMATION

ART

BASKETRY

BUGLING

CINEAMATOGRAPHY

Curiosity, Intrigue and Magical Mysteries

LEATHERWORK

METALWORK

MUSIC

POTTERY

SCULPTURE

THEATER

WOOD CARVING

Environment / Conservation

*ENVIRONMENTAL SCIENCE

FISH AND WILDLIFE MANAGEMENT

FORESTRY

SOIL AND WATER CONSERVATION

*SUSTAINABILITY

Global Citizenship / Inclusion and Diversity

AMERICAN CULTURES

AMERICAN HERITAGE

*CITIZENSHIP IN THE COMMUNITY

*CITIZENSHIP IN THE NATION

*CITIZENSHIP IN THE WORLD

*COMMUNICATION

DISABILITIES AWARENESS

EXPLORATION

*FAMILY LIFE

GENEALOGY

NATIVE AMERICAN STUDIES (INDIANLORE)

*PERSONAL MANAGEMENT

READING

*SUSTAINABILITY

SCHOLARSHIP

Hobbies

CHESS

COIN COLLECTING

COLLECTIONS

COOKING

DOG CARE

GARDENING

HOME REPAIRS

MODEL DESIGN AND BUILDING

PETS

RADIO

SCOUTING HERITAGE

STAMP COLLECTING

Natural Science

ARCHAEOLOGY

ASTRONOMY

BIRD STUDY

GEOLOGY

INSECT STUDY

MAMMAL STUDY

NATURE

OCEANOGRAPHY

REPTILE AND AMPHIBIAN STUDY

WEATHER

Outdoor Activities / Sports

ARCHERY

ATHLETICS

BACKPACKING

*CAMPING

CANOEING

CLIMBING

*CYCLING

FISHING

FLY FISHING

HIKING

GOLF

GEOCACHING, HORSEMANSHIP

KAYAKING

MOTORBOATING

ORIENTEERING

*PERSONAL FITNESS

PIONEERING

RIFLE SHOOTING

ROWING

SCUBA DIVING

SHOTGUN SHOOTING

SKATING

SMALL-BOAT SAILING

SNOW SPORTS

*SPORTS

*SWIMMING

WATER SPORTS, WHITEWATER

Professions

ANIMATION

ARCHITECTURE

DENTISTRY

ENGINEERING

GAME DESIGN

INVENTING

LANDSCAPE ARCHITECTURE

LAW

MEDICINE

MINING IN SOCIETY

PROGRAMMING

ROBOTICS

SURVEYING

VETERINARY MEDICINE

Public Service / Ready Scout

CRIME PREVENTION

*EMERGENCY PREPAREDNESS

FINGERPRINTING

FIRE SAFETY

*FIRST AID

*LIFESAVING

PUBLIC HEALTH

*SAFETY

SEARCH AND RESCUE

TRAFFIC SAFETY

WILDERNESS SURVIVAL

Skilled Trades

AMERICAN LABOR

AUTOMOTIVE MAINTENANCE

COMPOSITE MATERIALS

DRAFTING

GRAPHIC ARTS

PAINTING

PLUMBING

WELDING

WOODWORK

Technology

CHEMISTRY

DIGITAL TECHNOLOGY

ELECTRICITY

ELECTRONICS

ENERGY

NUCLEAR SCIENCE

PROGRAMMING

ROBOTICS

SPACE EXPLORATION

Transportation

AVIATION

RAILROADING

TRUCK TRANSPORTATION

Individual Scouting Experience – Just as each troop creates their own schedule and develops their own unique program based on the curriculum, so to are Scouts encouraged to create their own unique learning experience. Scouts choose their elective badges and focus on various aspects of the curriculum. The Scouting organization provides opportunities for all Scouts to pursue the entire curriculum.

Core Curriculum - The activities that are found to most effectively help develop character, citizenship and wellness make up the core curriculum. Therefore, those activities are directly related to all rank advancement.

Specialties- By combining Core Curriculum and selecting individual areas of interests, Scouts can earn a Scouting a “specialty” or “minor” to go along with their Eagle Rank. So, one Scout in a given troop could earn their Eagle with a minor in technology, by earning all the technology badges while another Eagle Scout from the same troop could earn a minor as a Global Citizen or the environment.

 

Accordion Key

*= Core Curriculum (these skills are required to advance)

Yellow = Lion (not done yet)

Orange = Tiger

Red = Wolf

Blue = Bear

Green = Webelos Scout

ALL CAPS = ScoutsBSA

Because the Cub Scout titles are named to attract the interest of elementary school children, sometime the subject matter isn’t clear. In those instances, we’ve put the subject matter in parenthesis.